Wouldn’t it be quite the experience to visit a state-of-the-art library? Where you can look up and see shooting stars, or try out hover ladders that fly you up to the top shelves? If you had an opportunity to be one of the twelve 12-year-olds that had a chance to stay over for a night before anyone else saw the library, would you try out? Not convinced? What if you knew that the library was full of games — arcade, interactive and the like — and you’d have first access to them all? Got your interest?
12-year-old Kyle likes playing games. In fact that’s just what he’s doing when a slight slip in his plans gets him grounded. Without access to any games at home, he figures that staying overnight at the new library and playing on the computer is better than nothing. He and eleven other lucky kids, including his best friend, Akimi, are chosen, and spend the night exploring and trying out the library’s features.
The next morning, Mr. Lemoncello’s hologram appears with an invitation to the ultimate game: to “escape” from the library using only what they find within the library. The winner will become the new spokesperson for Mr. Lemoncello’s game company.
Join Kyle, Akimi, and the other contestants in the race to find the clues to get out of the library. Use your knowledge of the Dewey Decimal system, and be ready for the challenges that some of the contestants take on in order to gain an advantage over the others.
While it may be tricky for younger readers who are still getting used to the Dewey Decimal system to understand fully, if you are looking for a good book that appeals to different age groups, this is one good candidate. Written like Roald Dahl’s Charlie and the Chocolate Factory, this book has a little bit of fun and mystery that will be sure to tickle the interest and curiosity of those who read it.
Read another book review on Kidliterati, and be sure to follow the link at the bottom to Grabenstein’s Host Your Own Mr Lemoncello’s Great Library Escape Game kit!
Watch a book trailer: